Everything on board
Features
Everything that makes DieselRust – at a glance. Every feature with a short description; the details are in the field manual.
- featuresall explained in the manual
- 54
- areasfrom first steps to community
- 7
- languages in gameGerman & English – menu, wiki, chat
- 2
- kept across wipesRadcoins, ranks, titles
- 3
Overview
Everything on board – by area
Jump straight to the area you care about. Every feature leads to the manual with all the details.
01Getting started8 featuresControls, help and the start for new survivors.Go to area 02Rewards & progress7 featuresRewards, missions, season pass and everything that moves you forward.Go to area 03Radcoins, buffs & luck8 featuresRadcoins, shop, auction house, buffs and luck.Go to area 04PvP & raids6 featuresFair fights: protection, bounties, raids and statistics.Go to area 05Clans & territories5 featuresClans, alliances, wars and territories.Go to area 06World & events9 featuresEvents, map, places, farming, hunting and fishing.Go to area 07Comfort & community11 featuresComfort features, friends, support and community.Go to area
Area 01 · 8 features
Getting started
Controls, help and the start for new survivors.
- 1.1Menu & controlsOpen the menu with /menu or with the buttons next to your inventory.In the manual
- 1.2Arranging the HUD, notice history & tab infoArrange HUD: /hud (or menu → Options → "Arrange HUD") opens the grid editor.In the manual
- 1.3Key assistant/binds (or /tasten, or menu → Options → "Key assistant") lets you put favourite commands on a key.In the manual
- 1.4Newbie protectionDuring your first 30 min of playtime other players can't damage you (except your team).In the manual
- 1.5Starter pathAs a new player you automatically get ten starter tasks.In the manual
- 1.6Server rules & settingsThe binding rules are in the "Server rules" tab, all settings and special features in the "Server info" tab.In the manual
- 1.7Command overview/menu · /help · /rules · /kit · /coins · /buffs · /places · /social · /farm · /killfeed · /weapons · /contract · /dnd · /motd · /daily · /stats · /mail · /turrets ·…In the manual
- 1.8Queue & slotsIf the server is full you automatically join Rust's queue – your current position is shown right on the loading screen.In the manual
Area 02 · 7 features
Rewards & progress
Rewards, missions, season pass and everything that moves you forward.
- 2.1KitsIn the "Kits" tab you claim free gear. Every kit has its own cooldown; the card shows when it is ready again.In the manual
- 2.2Playtime rewards & login bonusThe "Rewards" tab shows your playtime milestones (up to 300 h, reset every 30 days); reached milestones are given to you automatically.In the manual
- 2.3Missions & achievementsThe "Missions" tab has hourly, daily and weekly tasks (e.g. gather resources, open crates, defeat scientists).In the manual
- 2.4Season passThe season pass runs per wipe and has 30 tiers with real item rewards.In the manual
- 2.5Season archiveThe "Season archive" tab keeps the winners of every season – even after the wipe.In the manual
- 2.6RanksRanks are subscriptions in the Tebex store: VIP, VIP+, Premium and Premium+. Every rank brings its own kits (higher ranks get all kits below them), more wheel spins and…In the manual
- 2.7Contracts: deliveries, treasure hunt, community goal & vaultsThe "Contracts" tab (/contracts) has four sections: Delivery contracts, Riddle treasure hunt, Community goal of the week, Riddle vaults.In the manual
Area 03 · 8 features
Radcoins, buffs & luck
Radcoins, shop, auction house, buffs and luck.
- 3.1Radcoins & Radcoin shopRadcoins are your account balance: not an item, can't be raided and kept across every wipe.In the manual
- 3.2Radcoin shop: wishlist, gifts & historyHourly deal: every hour a different offer is 25 % cheaper. The bar at the top of the shop shows it with its price and when it changes.In the manual
- 3.3BuffsBuffs are timed advantages, e.g. more gather yield, faster smelting, more vitality or less radiation.In the manual
- 3.4Server-wide blessingWith the server-wide blessing you give every player who is online right now all buffs at once – for 60 min.In the manual
- 3.5Cosmetic shopIn the "Cosmetics" tab (or with /cosmetics) you buy purely cosmetic styles with Radcoins – they give no gameplay advantage.In the manual
- 3.6Auction houseIn the "Auction house" tab (Shop group, or with /auction) there are two auction houses run by the server: the scrap auction house and the Radcoin auction house. Each…In the manual
- 3.7Wheel of fortune & lotteryIn the "Luck & trade" tab you spin the wheel of fortune daily – more often with a rank.In the manual
- 3.8Trader & black marketThe wandering trader shows up regularly at changing places (notice in the top left, marker on the map).In the manual
Area 04 · 6 features
PvP & raids
Fair fights: protection, bounties, raids and statistics.
- 4.1PvP protection & rulesNewbie protection: during your first 30 min of playtime other players can't damage you (except your team).In the manual
- 4.2BountiesUse /bounty name amount to anonymously place a scrap bounty on a player (at least 50 scrap).In the manual
- 4.3Raids & basesRaid time: there is currently no fixed raid window – raiding is allowed around the clock.In the manual
- 4.4Stats, leaderboards & death summary/stats shows your personal stats card (kills, deaths, headshots, longest shot, favourite weapon, gathering, raids …) – with a button to share it on our Discord.In the manual
- 4.5Daily contract & honor codeDaily contract: in the "Bounties" tab → "Daily contract & honor" (or /contract) you can accept one bounty contract per day.In the manual
- 4.6PvP rank, combat log & combat loggingPvP season rank: everyone starts at 1000 Elo. A kill against a strong opponent gives a lot, against a weak one little – the one who dies loses accordingly.In the manual
Area 05 · 5 features
Clans & territories
Clans, alliances, wars and territories.
- 5.1ClansClans have up to 25 members. The "Clan" tab manages everything: members, clan tag in your name, newsletters to all members, clan diary and weekly clan quests.In the manual
- 5.2Team & clan sizeA team has at most 8 members, a clan at most 25. Once your group is full, nobody else can be invited and pending invites can't be accepted – you get a notice instead.In the manual
- 5.3Clan centre & clan bankAt the top of the "Clan" tab, "Clan centre" opens your clan's overview. It has four sections: Profile, Rights, Clan bank, War live.In the manual
- 5.4Alliances, clan wars & clan bountyAlliance: two clans can ally ("Clan" tab → Alliance). Pick the clan, optionally type a reason (Enter) and press "Send request".In the manual
- 5.5Territories & competitionBig monuments, harbours and the junkyard are territories. Stay in one alone long enough and you capture it for your group (team, clan or solo).In the manual
Area 06 · 9 features
World & events
Events, map, places, farming, hunting and fishing.
- 6.1EventsWorld events run regularly on the server.In the manual
- 6.2Event schedule, watching & regulars/eventplan (or /events-plan) or the "SCHEDULE ›" button at the top of the event list opens the event schedule.In the manual
- 6.3Hot zone, supply drops & treasure mapsHot zone: a monument regularly becomes the hot zone – double loot and double leaderboard points there.In the manual
- 6.4Map & markersOn the map (G) you see: running events, the hot zone, announced supply drops, the trader, capturable territories, players with a high bounty (roughly), danger zones and…In the manual
- 6.5Places & loot tablesThe "Places & loot" tab (/places or /orte) has two sub-tabs at the top: Places, Loot tables.In the manual
- 6.6Safe zonesOutpost, Bandit Camp and other safe zones are marked on the map (G) as a subtle green circle.In the manual
- 6.7Farming: stats, hotspot, combo & findsThe "Farming" tab (or /farm) shows your farming record: Daily stats & records, Ore hotspot of the week, Farming combo (from VIP+), Rare finds, Tool warning.In the manual
- 6.8Hunting & fishingThe "Hunting & fishing" tab shows your hunting and fishing progress: Hunting, Fishing.In the manual
- 6.9Zombie night & treasure raceZombie night: once a day the zombie night starts with an in-game night (usually 20 min).In the manual

