Skip to content

No signal from the server

6 · World & events

Events

World events run regularly on the server. Running events are listed in the top right (toggle with /events), notices appear in the top left and the locations are marked on the map (G). Clicking an event in the list shows its description and makes it the target of the target HUD (distance and direction).

The "SCHEDULE ›" button on the event list or /eventplan opens the event schedule: what comes next, watching events, your participations and the latest results – see the article "Event schedule, watching & regulars".

Zombie night – Zombies spawn in groups near everyone who is outside (bases and safe zones are safe). Every kill counts – the top 3 win scrap, every zombie drops something.

Treasure race – Everyone got the same treasure map – whoever types /dig at the target first wins the main loot. Places 2 and 3 get smaller prizes.

Boss animal – Boss animal with many times the health. Whoever kills it gets an elite crate and season pass XP.

King of the Hill – The group that holds the hill alone the longest wins scrap for every online member.

Sandstorm – Barely any visibility – perfect for ambushes. Afterwards the sea washes flotsam onto the beaches.

Storm – Barely any visibility across the map – but double loot in barrels.

Hot zone – Double loot and double leaderboard points in this area.

Supply drop – A supply crate drops from the sky – first come, first served.

Black market – At night a trader sells rare goods – trade with E, only until sunrise.

Wandering trader – Wandering trader with special offers – walk up and trade with E.

The Purge – Armed bots attack in waves and shoot at everything – bot kills give scrap.

Night hunt – Scientists are stronger at night – but double XP and double loot.

Meteor shower – Impact craters with rare ores and HQM.

Animal plague – A wolf pack overruns the area – hides and meat count double.

Gold rush – Ore nodes give extra scrap – head to the mountains.

Underwater treasure – Sunken crates off the coast – only reachable with a diving tank.

Earthquake – Collapsed walls reveal buried crates – accessible for 30 min.

Hold the lighthouse – The first group to hold the lighthouse for 10 min in total wins scrap and an elite crate.

Flotsam – Crates on the beaches – every opened crate gives season pass XP.

Plane crash – Crashed cargo plane – the crates become lootable after 2 min.

Poison gas cloud – A radiation cloud drifts across the map – only enter with radiation protection. Bonus crates at the edge.

Hide and seek – A stranger is hiding – a hint every 5 min. Whoever finds him wins scrap.

Weather balloon – A balloon with a loot crate drifts across the map – shoot it down and grab the crate.

Minefield – An elite crate in the middle of a field of hidden landmines.

White stag – A rare white stag – whoever kills it gets a reward.

Bandit takeover – Bandits have taken over a monument – the liberators share the loot.

Volcanic eruption – Lava bombs rain down – sulfur and metal piles where they land. Careful, hot!

Northern lights – All season pass XP counts double.

Solar eclipse – Darkness during the day – scientists patrol outside their monuments.

Smuggler boat – Smuggler boat with valuable cargo off the coast – board it!

Mushroom season – Extra mushrooms grow everywhere – every picked mushroom gives a short random buff.

Satellite crash – Crashed satellite with tech parts – the site is radioactive, bring protection.

Poachers – Armed poachers – their crate holds rare hides and supplies.

Cold snap – Campfires, grills and fireplaces cook twice as fast and heal you nearby.

Fish swarm – Special fish bite within 80 m – they have scrap in their bellies.

Commands

/events/eventplan

By default this website only uses strictly necessary storage. Third-party content (e.g. videos) only loads once you allow it here or directly on the content.

More in the privacy policy