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6 · World & events

Places & loot tables

The "Places & loot" tab (/places or /orte) has two sub-tabs at the top.

Places: all monuments on this map with grid square, distance and direction. Filter by category at the top (large, medium, small, offshore, underwater, safe zone, cave), search by name or grid square below (Enter) and sort A–Z or by distance. A click shows the details on the right: card readers (which keycard), radiation, danger, how many NPCs are there right now, recyclers and which crates stand in the monument and how many. Click a crate to jump straight to its loot table. "Show on map" marks the monument on your map (G) for 60 s and starts the target HUD.

Loot tables: for every crate and barrel type you see which items it can hold – with picture, amount and chance per crate, sorted by rarity (red under 5 %, purple under 15 %, blue under 40 %). "Custom loot" means the server uses its own table. "Rust default" means unchanged, the chances are calculated from Rust's loot list (approximation). "Rust default ×2" means Rust loot with bigger amounts of stackable items. Crates from the map editor show their fixed list and where they are.

Item search: type e.g. AK or sulfur on the left and press Enter – you see every crate type that contains the item, with chance and amount. A click opens the full table.

There is no paging any more: every list and the item grid sit on one page and scroll with the mouse wheel or the scrollbar (with very many entries the first 300 are shown).

Crates in monuments are recounted every 5 minutes. Events and the hot zone can give more loot.

NPCs & gifts: the list also shows what scientists and other NPCs carry in their corpse or backpack, the NPCs from server events (Purge, zombie night, bandits …) and from map editor spawners, plus the contents when you unwrap winter presents, Easter eggs and Halloween loot bags. The item search finds items there too.

Commands

/orte/places

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