The "Contracts" tab (/contracts) has four sections.
Delivery contracts: Every day you get random contracts like "Bring 1,000× wood to the Outpost". Destinations are the Outpost, Bandit Camp, Fishing Village or the wandering trader. Stand within range of the destination with the items in your inventory and press "Deliver" – the items are taken and the scrap reward goes straight into your inventory. There is a maximum number of deliveries per day; you can discard unsuitable contracts a few times a day.
Riddle treasure hunt: Every Monday a new chain of 3–5 riddles starts, the same for everyone. Each riddle describes a monument; as a tip the grid column is shown, from Thursday the full grid square. Press "Start treasure hunt" and walk to the right place – within range you see "Clue found" and the next riddle. At the end a reward crate opens; the first three finders of the week also get bonus scrap.
Community goal of the week: The whole server gathers one resource together (changes weekly: wood, stone, metal ore, sulfur ore). The base amount you gather from trees, rocks and ores counts (before gather rate and buffs). At 25, 50, 75 and 100 % everyone gets a notice. At 100 % everyone gets a gather buff for a while – even players who log in later – and the top ten gatherers receive scrap by mail.
Riddle vaults: Every few hours a vault appears at a random monument (crate with a golden map circle). The 4-digit code is hidden in four clues: two are shown in the menu right away, two only at the vault itself. Enter the code at the vault in the menu or with /vault 1234. Whoever is right first gets the contents. After a wrong guess you have to wait briefly – but the vault tells you how many digits are already in the right place.
Commands
/auftrag/contracts/tresor <code>/vault <code>
